FANTASTiC | 11 April 2025 | 97 MB
这款全新的 DAW 与市面上许多同类产品截然不同——BlockHead 是一款仍在开发中的实验性音频制作程序,旨在用于音乐创作和声音设计。它拥有一些独特的功能、创新的交互模式,还能记录你的所有操作!Blockhead 的 Alpha 版本现已推出,适用于 Windows、macOS 和 Linux。
更新说明 v0.44.1 Alpha 版本
•更新:在项目设置面板中添加了“为新建块启用平滑过渡”选项。
•更新:之前显示在画笔块区域边界上的块创建按钮现已移至搜索框下方。
•更新:在快速查找中添加了新的块创建搜索词:“宏”、“操纵器”、“元”、“接收”、“发送”、“开始”、“速度”。
•更新:“视图”设置页面已重命名为“UI”。
•更新:在 UI 设置中添加了“默认使用分数速度指南”选项。
•更新:现在应该不会再出现点击按钮之间的间隙而意外关闭快速查找小部件的情况。
•更新:添加了 MIDI 输入事件指示灯。
•更新:重新添加了在多个版本之前被移除的文件浏览器上下文菜单。
•更新:改进了“块焦点”行为,使块不再缩放或平移出屏幕。
•更新:默认 Godot 颜色选择器小部件中无用的“原始”按钮现已隐藏。
•更新:全面改进了 C++ 异常处理(错误现在将更频繁地以错误消息的形式出现,而不是直接崩溃。)
•错误修复:右键单击元块或节奏指南时崩溃。
•错误修复:如果参数使用委托操作(例如“反向”切换),则右键单击->“添加操纵器”时崩溃。
•错误修复:如果项目包含发送块,则退出时可能会挂起或崩溃。
•错误修复:使用“重新解释文件字节”操作时发生的各种崩溃。
•错误修复:[Linux]:尝试保存项目时出现“无法打开布局条目”。
•错误修复:编辑操纵器不会触发其目标块更新,直到您微调其位置。
•错误修复:在某些情况下,未引用和未命名的块不会自动删除。
•错误修复:创建新接收块时出现“处理器错误”。
•错误修复:发送/接收块实际上完全不起作用。
•错误修复:如果块被左切并拉伸/挤压,包络编辑器鼠标输入会中断。
•错误修复:垂直滚动视图时,工作区地图会隐藏在通道后面。
•错误修复:弹跳期间不遵守阻塞包络。
•错误修复:使用操纵器目标选择器选择委托操纵参数会添加错误的操纵器目标。
•错误修复:工作区/轨道导出不起作用。
•错误修复:弹跳操作无法与烘焙效果块正确配合。
•错误修复:加载现有项目时,无法从项目文件中正确调用机架插件状态。
•错误修复:环回缓冲区设置无法编辑。
•错误修复:输入缓冲区“增益”和“阈值”滑块缺失。
•错误修复:如果操纵器目标块不在扩展的通道上,则无法使用目标选择器选择它们,接收源发送块也是如此。
•错误修复:当块从左侧滚动时,某些块视觉元素会粘在工作区的左边缘。
•错误修复:阻塞编辑器出现各种问题和故障。
•错误修复:如果轨道高度太小,则无法点击轨道颜色选择器按钮。
•错误修复:扩展通道会覆盖其用户配置的高度。
•错误修复:参数->右键单击->“添加操纵器”小部件存在一些视觉问题
•错误修复:删除了对话框标题下方一个像素的间隙。
•错误修复:项目加载期间的大量错误。
•错误修复:还修复了各种性能回归问题。
This new DAW is unlike many others you may have seen on the market – BlockHead is a work-in-progress experimental audio production program intended for music making and sound design. It’s got some unique features, innovative modes of interaction and it records everything you do! Alpha builds of Blockhead are available for Windows, macOS and Linux.
Update Notes v0.44.1 Alpha
•Update: Added “Enable smooth transitions for newly created blocks” option to the project settings panel.
•Update: The block creation buttons that previously appeared on the borders of a brushed block area have now been moved to under the search box.
•Update: Added new block creation search terms to QuickFind: “macro”, “manipulator”, “meta”, “receive”, “send”, “start”, “tempo”.
•Update: “View” settings page was renamed to “UI”.
•Update: “Default to fractional tempo guides” option added to UI settings.
•Update: It should no longer be possible to accidentally close the quickfind widget by clicking in the gaps in between the buttons.
•Update: Added an indicator lamp for MIDI input events.
•Update: Added back the file browser context menu which was removed many builds ago.
•Update: Improved the “block focus” behavior so that the block no longer zooms or pans off the screen.
•Update: Useless “Raw” button from the default Godot color picker widget is now hidden.
•Update: Improved across-the-board c++ exception handling (bugs will manifest more often now as error messages instead of outright crashes.)
•Bugfix: Crash when a meta block or tempo guide is right-clicked.
•Bugfix: Crash on right-click->”add manipulator” if the parameter uses delegate manipulation (An example of this is the “Reverse” toggle.)
•Bugfix: Possible hang or crash on exit if the project contains a send block.
•Bugfix: Various crashes when using the “reinterpret file bytes” operation.
•Bugfix: [Linux]: “Failed to open layout entry” when trying to save the project.
•Bugfix: Editing a manipulator doesn’t trigger its target blocks to update until you jiggle its position.
•Bugfix: Unreferenced and unnamed blocks are not auto-deleted in some cases.
•Bugfix: “Processor error” when creating a new Receive block.
•Bugfix: Send/receive blocks don’t actually work at all.
•Bugfix: Envelope editor mouse input breaks if the block is left-sliced and also stretched/squashed.
•Bugfix: Workspace map is hidden behind lanes when the view is scrolled vertically.
•Bugfix: Choke envelopes not respected during bouncing.
•Bugfix: Selecting a delegate manipulation parameter using the manipulator target picker would add the wrong manipulator target.
•Bugfix: Workspace/track exporting doesn’t work.
•Bugfix: Bounce operations don’t work correctly with baked effect blocks.
•Bugfix: Rack plugin state is not correctly recalled from the project file when loading an existing project.
•Bugfix: Loopback buffer settings can’t be edited.
•Bugfix: Input buffer “Gain” and “Threshold” sliders are missing.
•Bugfix: Manipulator target blocks can’t be selected using the target selector if they are not situated on an expanded lane and likewise for Receive source send blocks.
•Bugfix: Some block visual elements stick to the left edge of the workspace when blocks scroll off the left side.
•Bugfix: Choke editor is all janky and broken in various ways.
•Bugfix: Track color picker button can’t be clicked if the track height is too small.
•Bugfix: Expanding a lane overrides its user-configured height.
•Bugfix: Several visual issues with the parameter->right click->”add manipulator” widget
•Bugfix: Removed that one-pixel gap under the header of dialog boxes.
•Bugfix: Myriad of bugs during project loading.
•Bugfix: Various performance regressions were also fixed.
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