THR deBleed v.1.1.1 R2-BUBBiX WiN| 8 July 2024 | 9.11 MB
告别镲片串音的烦恼
deBleed并非传统意义上的噪声门!
它从零开始设计,旨在有效消除镲片串音的同时,确保底鼓(Kick)、军鼓(Snare)和通鼓(Toms)的音色不受影响,让它们的振动与共鸣自然传递。
deBleed通过独立处理镲片频段,与套鼓的其他部分分开,精准切除不需要的镲片串音,而不会触及信号中关键的部分,以此实现了上述功能。
来自 nfo:
(64 位:VST2、VST3)
1). 使用安装程序并用补丁替换。
注释:开发者于2024年7月1日更新了v1.1.1版本的二进制文件,因此出现了R2版本。
Say Goodbye to Cymbal Bleed
deBleed is no traditional noise gate!
It has been designed from the ground up to remove cymbal bleed effectively while still letting the Kick, Snare, and Toms ring through without affecting their tone.
It achieves this by processing the signals independently, cutting out the unwanted cymbal noise without touching the important parts of the signal.
Let deBleed do the work for you
With its built-in audio analyzer, deBleed can set the “threshold” and “debleed” values automatically for you, making the process even faster!
Remove Bleed while Keeping the tone of the Snare Intact
The “Hold” parameter keeps the gate open for longer before allowing it to release the signal, which is extremely useful for keeping the tone of the Snare while still removing any unnecessary bleed.
Just set the “Debleed” to a high value and increase the “Hold” time to roughly 100ms. This results in the Snare being allowed to ring through longer, keeping its tone intact, while the cymbals are still getting cut out.
Let Ghost notes Through
deBleed comes with the handy “Ghost” functionality, which can be used to quickly let deBleed react to quieter snare hits, otherwise known as ghost notes, letting them through in the mix.
This is a very handy parameter for quick automation, instead of having to set the threshold manually every time ghost notes need to come through.
From nfo:
(64-bit: VST2, VST3)
1). Use installer and replace with patched.
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