[日本动漫游戏弦乐音源]Impact Soundworks Tokyo Scoring Strings v1.0.10 [KONTAKT](83Gb+)

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[日本动漫游戏弦乐音源]Impact Soundworks Tokyo Scoring Strings v2.0 [KONTAKT](199GB)

UPDATE ONLY: P2P | 1115 MB | FULL: P2P | 82.76 GB

欢迎来到我们的旗舰管弦乐库,Tokyo Scoring Strings。介绍 Koichiro Muroya Strings 的独特声音,这是日本顶级的弦乐合奏团,在无数世界著名的动漫和游戏配乐中听到。由日本顶级录音工程师 Mitsunori Aizawa 在传奇的 Sound City Studio 中录制。难以置信的敏捷性、激动人心的颤音和足够的深度采样演奏技巧,几乎可以实现任何乐谱。

信息:

日本弦乐的声音既迷人又非常独特。是什么让它如此与众不同 在集中的录音室空间录制的较小合奏有助于更敏捷的演奏,而对完美的关注会带来难以置信的准确性。这些优势使日本乐团同样能够表现出细致的细微差别和全面的情感表演,让听众感动得流泪。对于我们许多多年来一直欣赏日本配乐的人来说,这种声音长期以来一直是灵感的源泉,但直到现在,对于日本以外的大多数作曲家来说,它一直是遥不可及的。

我们与Tokyo Scoring Strings合作的目标是为您提供许多世界著名的日本作品中常见的管弦乐弦乐声音。这个项目对我们 Impact Soundworks 的所有人来说都是梦想成真,我们很高兴能与我们的一些音乐英雄合作,将其变为现实。但我们并不满足于仅仅捕捉到这种非凡的声音;我们还力求提供出色、鼓舞人心的 UI、灵活的编辑、优美的连奏和录音深度,以与任何其他行业标准的字符串库相媲美。

更改日志

版本 1.0.10
修复了前瞻 CC11 同步问题

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版本 1.0.9
修复了 1.0.8 更新中的文件位置

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版本 1.0.8
添加了影响 CC11 映射的 Kontakt 7.6.1 错误的解决方法

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版本 1.0.7
– 更新了默认设置,以在简短的发音中保留更多房间声音。
– 修复了低音提琴减长发音的突然起音切入问题。

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版本 1.0.6
解决了一个 KSP 错误,该错误导致乐器在使用几分钟后产生挂音

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版本 1.0.5
修复了各种补丁中样本偏移(截止样本)的问题

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版本 1.0.4
已修复:“Cello Spiccato Secco D1 V2 RR01”延迟启动时间已得到纠正。
已修复:某些关节上的速度不一致 -> 音量行为。针对当前预期行为进行了更正,所有多头 + Sfz/Dec 都由 Dynamics (CC1) 控制,所有空头都由 Velocity 控制。
已修复:我们发现 Cubase 用户在触摸 MIDI 音符之间默认有 2 个刻度的间隔,这使 Lookahead 的连奏检测无法正常工作。Lookahead 现在考虑额外的 2 个即时报价。
已修复:现在,在演奏连奏线路时,正确的起音叠加会淡出。以前,像 Sfz 1/4 这样的长叠加层会在音符过渡后很长一段时间内继续响起。
已修复:以前的库窗格图形损坏了徽标中的汉字。

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版本 1.0.3
通过调整补丁和脚本,全面减少了所有补丁的 RAM 使用量。改进了攻击覆盖缩放的行为,尤其是在启用 niente 的情况下。改进了快速连奏释放的声音。Viola D3 spiccato 音符修复(根键不正确)。小规模的前瞻性时间调整。

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版本 1.0.2
修复了多重,滑音不再重置腿速关闭的 Lookahead,修复了 modwheel 的 sfz/dec 行为,为 arco 添加了 sfz 长/短叠加选项(等),为某些选项卡和映射控件添加了缺失的帮助文本,修复了小提琴 2 麦克风混音器关闭/decca 共享同一总线,Kontakt 清除应该再次工作

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版本 1.0.1
NKR 修补程序,用于短音符剪切问题

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需要 Native Instruments Kontakt Player 或 Kontakt FULL v6.7.1 及更高版本!

Welcome to our flagship orchestral string library, Tokyo Scoring Strings. Introducing the distinctive sound of Koichiro Muroya Strings, the top Japanese session string ensemble, heard on countless world-famous anime and game soundtracks. Recorded in the legendary Sound City Studio by Japan’s top recording engineer, Mitsunori Aizawa. Incredible agility, stirring vibrato, and enough deeply-sampled playing techniques to realize virtually any score.

INFO:

The sound of Japanese strings is both captivating and highly unique. What makes it so distinctive Smaller ensembles recorded in focused studio spaces lend themselves to more agile playing, and a focus on perfection leads to incredible accuracy. These strengths make Japanese ensembles equally capable of delicate nuance and sweeping emotional performances that move listeners to tears. For many of us who have admired Japanese soundtracks for years, this sound has long been a source of inspiration, but it’s been out of reach for most composers outside of Japan – until now.

Our goal with Tokyo Scoring Strings is to give you the orchestral string sound featured in so many world-famous Japanese productions. This project has been a dream come true for all of us at Impact Soundworks, and we’re thrilled to have worked with some of our musical heroes to bring it to life. But we weren’t satisfied with just capturing this remarkable sound; we also sought to deliver an outstanding, inspiring UI, flexible editing, beautiful legato, and recording depth to rival any other industry-standard string libraries.

CHANGELOG

Version 1.0.10
Fixed lookahead CC11 synchronization

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Version 1.0.9
Fixed location of files from 1.0.8 update

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Version 1.0.8
Added workaround for Kontakt 7.6.1 bug affecting CC11 mapping

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Version 1.0.7
– Default settings updated to preserve more room sound in short articulations.
– Fixed abrupt attack cut-in on Contrabasses Decrescendo Long articulation.

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Version 1.0.6
Worked around a KSP bug which caused instruments to produce hanging voices after several minutes of use

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Version 1.0.5
Fixed issues with sample offset (cut-off samples) in various patches

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Version 1.0.4
FIXED: ‘Cello Spiccato Secco D1 V2 RR01’ Late Start-time has been corrected.
FIXED: Inconsistent Velocity -> Volume behavior on some articulations. Corrected for the current intended behavior, all Longs + Sfz/Dec are controlled by Dynamics (CC1), and all Shorts are controlled by Velocity.
FIXED: We discovered Cubase users by default have a 2-tick gap between touching MIDI Notes, which prevented Lookahead’s legato detection from working properly. Lookahead now accounts for an extra 2 ticks.
FIXED: Attack overlays now properly are faded out when playing legato lines. Before, long overlays like the Sfz 1/4 would continue ringing long after notes transitioned.
FIXED: Previous Library Pane graphic had corrupted Kanji in the logo.

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Version 1.0.3
Reduced RAM usage for all patches across the board by adjusting patches & scripts. Improved behavior of attack overlay scaling, especially with niente enabled. Improved sound of fast legato releases. Viola D3 spiccato note fix (incorrect root key). Small lookahead timing adjustments.

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Version 1.0.2
Fixed multis, Lookahead with leg speed off is no longer reset by portamento, fixed sfz/dec behavior from modwheel, added sfz long/short overlay options for arco (etc), added missing help text for certain tabs and mapping controls, fixed violins 2 mic mixer close/decca sharing same bus, Kontakt purge should work again

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Version 1.0.1
NKR hotfix for short note cutout issue

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Version 1.0.0 Release version

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Requires Native Instruments Kontakt Player or Kontakt FULL v6.7.1 and higher!

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